Bugs fixed in 0.3.1b - - The game would freeze occasionally. - Red Creeping Gems sometimes dropped gold in addition to rubies. - MOVE_BODY and KILL_BODY didn't work. - Random sustains of ego items were being spoiled. - A bug prevented the monster memory of being updated with monster teleport spells. - LUCK didn't affect items created by mimics. - Several makefiles were out of date. (Thanks Adam Horowitz and Gwidon S. Naskarent for reminding me). - A bug with the display of the priest spell "Orb of Draining". (Thanks Julian Lighton for noticing). - A minor bug with the recharging of rods (Thanks Julian Lighton for noticing). - LUCK's influence was too strong (I toned it up to debug something and forgot to tone it down again). - The FRIENDS flag could create groups that were too large.